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So I'm trying to create a very precise model of a rocket engine impeller. The engine impeller

I'm trying to make the mesh as clean as possible. I've created one of the blades and the center, and the number of steps I used in the screw modifier match up perfectly to the number of faces on the cylinder.

What I have so far from the top

What I have so far from the side

What I want to be able to do is to create a series of 66 edge loop cuts, where each edge loop's median position corresponds to the z position of one of the vertices in the following picture.

enter image description here

That way, after the loop cuts are created and positioned appropriately, I could just hit remove doubles and I'll have a clean mesh that I can subdivide smooth with little difficulty. Doing it manually is possible, but I would like to be able to do it with python. I'm a beginner with python though and don't really know where to start.

To be clear, I'm not asking to write the script for me! I'm just asking for some guidance.

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  • $\begingroup$ Do you necessarily need the mesh of the cylinder to run along major axis (north south). By rotating the verts you have selected about the cylinders axis, you can match the rhumb line $\endgroup$ – batFINGER Jun 23 '18 at 2:36

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