Stack Exchange network consists of 175 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.
I made a camera action using Blender Game engine and set it to run at the beginning of the game now I want to activate another action after this action is done
In the Action Actuator you can set a property which reflects the current action frame. You can then check its value and start the second action when the end frame of the first one is reached.
Required, but never shown