2
$\begingroup$

Hey there I’m just wondering what I should be using if I’m after this result where there’s scattered randomly rotated pills that aren’t intersecting each other like this…

istock example

At the moment mine looks like this where I’ve used a particle system but they’re intersecting.

my example

or should I be using something else like rigid bodies?

Thanks in advance.

$\endgroup$
1
$\begingroup$

If you don't want them to intersect, then yes you should be using rigid bodies.

In the particle system settings, change the start and end frame 1 and adjust the number of particles to fit your scene. That makes all the particles spawn at the same time. Then go into the modifiers tab of the emitter object and click convert. Now each particle should be a separate object.

Then just create a rigid body sim and cache it out.

$\endgroup$
0
$\begingroup$

Thanks for that,

in the end I think I’m just going to manually place them as I have more creative control and it was starting to suck up all my memory on my machine. So end up with something like this rather than the top view I was thinking of.

enter image description here

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.