Stack Exchange Network
Stack Exchange network consists of 181 Q&A communities including
Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.
Visit Stack Exchange
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It only takes a minute to sign up.
Sign up to join this community
Anybody can ask a question
The best answers are voted up and rise to the top
4 years, 11 months ago
I have download a Rust Material from free website. I just copied the object and paste in new file. Add a default sphere and applied the same rust material on it. Will i get much difference between both the material.
Original material look much solid and some few rust spots on it. With compare to my sphere its having much rust and not a solid look transparent in between. May i know the reason why the difference between same material show difference on my object.
Jun 22, 2018 at 4:18
9,682 22 22 gold badges 79 79 silver badges 178 178 bronze badges
Im not entirely sure how it exactly works but it's mostly affected by the following I believe:
Based on the geometry information the value for rust and holes ( transparency ) is calculated. I've noticed that if the density is lower it tends to be more rusty/transparent.
Here is some info on the pontiness:
the Pointiness value, dissected
Jun 22, 2018 at 5:26
671 5 5 silver badges 9 9 bronze badges
log in to answer this question.
Not the answer you're looking for? Browse other questions tagged
By clicking “Accept all cookies”, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our
Accept all cookies
Necessary cookies only