As you can see in the image, I am adding glare effects to the emissions off the engines. But its also affecting the white emission material as well on the upper sensor node above the engines. How can i separate the glare to only affect the engines and not all other glow on the ship?
So after re aranging and piping the material though the mask with passes setup. it works kinda.... but as u can see the effect is rather gone now from what it was.
Thank you all for your help. but i managed to fix it by putting the Eng's into a separate layer. so the hull layer 1 and eng's layer 2 and rendering it that way.