I got a problem with an upright object which with tilt bounding box.

Because its bounding box is tilt , I can't symmetric sculpt properly.

Although I can use mirror modify to get symmetric effect, still wondering is there a way to reset the bounding box without effecting the object inside?

This is the object I made.


Its bounding box is tilt. enter image description here

  • $\begingroup$ File uploading has been completed. Thank you. $\endgroup$ – Edie Jun 18 '18 at 16:32

Your object has been scaled and rotated in object mode but the rotation has not been applied.

In object mode press ⎈ Ctrl+A to apply transformations.

enter image description here

read: Why is it important to apply transformation to an objects data?


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