0
$\begingroup$

This question already has an answer here:

First Second

I'm still a beginner and decided to model a lightsaber from a CG GEEK tutorial linked here.

I've been having some trouble joining two faces after running into trouble from double vertices in my mesh. I noticed it when I applied a subdivision surface and I've been having trouble solving it. The biggest detail that I've noticed is that the new vertices that were created when I tried to fill in the gap with the fill tool, aren't recognized as a face by Blender. Thank you for your advice.

$\endgroup$

marked as duplicate by cegaton, Scott Milner, m.ardito, batFINGER, David Jun 20 '18 at 17:34

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

1
$\begingroup$

Don't use the fill tool. Delete that big and ugly n-gon shown in the pictures, then select the edge loops you want to join (⎇ Alt+RMB RMB), and press the space bar and type Bridge Edge loops

enter image description here

Read: How to connect vertices in a mesh efficiently?.

Then, if you are using a subsurf modifier you need to select the edges you want to make sharp and crease them. Press ⇧ Shift+E and set the edge crease to a valud of 1.0

read: Keep sharp edges when using subdivision surface

enter image description here

$\endgroup$

Not the answer you're looking for? Browse other questions tagged or ask your own question.