I have two trirectangular tetrahedrons like on the following screenshot. My goal is to find the roll pitch yaw rotation components between the two.
One of them has its 3 orthogonal edges along X, Y and Z as you see on the picture. The second one has it's top vertex on the origin like the first one, but it has been rotated around all 3 axis.
An idea I tried is using the snap tool, to rotate the object and to snap it to the other one, but I couldn't find how to do that.
-- EDIT -- How can I rotate the first one so that it gets exactly superimposed with the second one ? After that I'll be able to directly read the 3 rotation values in the right menu, which I'm interested in.
As an approximation of the result I want, I can rotate it manually and get approximative values by eye (see screenshot below with values in the red circle), but is there a way to get exact values ?
Thanks !