Ok, Ive tried everything but here is what I have for a glass material (the teardrop) right now:

enter image description here

With this setup:https://blenderartists.org/t/colored-glass-in-cycles/631184

Issue is the glass is really dark right now, even with all colors set to white. I need a LIGHT colored glass despite the darker background, so still transparent but not as "inky"

How can I get this?

  • $\begingroup$ Increase the roughness?? $\endgroup$ – Dr. Farquaad Jun 13 '18 at 4:24
  • $\begingroup$ Please edit your question and include an image of the shader you are using as part of your post (not as a link so some other site). $\endgroup$ – cegaton Jun 13 '18 at 15:26

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