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Ok I have tried everything here. I have a model that Ive exported to Unity as FBX, using the NLA editor all following a tutorial. Everything is great EXCEPT one bone (or combination - its the left leg) are flipped upside down.

So the animations all play, but that bone is just flipped -

Here is Blender, where Ive tested with removing ALL keyframes from that leg, still no luck:

enter image description here

And Unity:

enter image description here

What is wrong here?

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