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Cannot find Background Images feature to add in a photo in Blender 2.8

Where is it?

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  • $\begingroup$ Blender 2.8 is not ready for production or end user testing yet $\endgroup$ – Duarte Farrajota Ramos Jun 11 '18 at 19:05
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Background images are gone in Blender 2.8, at least in the traditional pre-2.7# sense. The old system was aging and prone to failure as described in the Proposal: Replace background images with Image Empties in 2.8x, and it has been retired due to inherent limitations.

Information was stored as User Interface data, as such if you loaded a file without the Load UI option ticked it would appear to be missing, and any previously saved background images unexpectedly lost.

Saving the file would then silently erase them permanently, without warning or explicit user intervention.

They were also hard to manipulate and had duplicate functionality, and have thus been replaced by two more modern and robust tools.

  1. Either use them as Empties like you could before, if you are using them as reference images to model over. This allows for great control of size, positioning and display options.

enter image description here

  1. Or use them in the newly added Camera Background feature, available in the Properties Window > Object Data > Background Images for any currently selected Camera. Useful if you are aligning a camera to an existing photo, matching perspectives, or trying to composite a 3D scene over existing footage.

enter image description here

There are still missing features not covered by the new system, like the possibility to restrict visibility to certain orthographic views or axis. These are known limitation planned to be addressed later.

Have in mind that non of those are meant to be visible in the end result or scene output, neither through rendering nor compositing of a 3D scene, they are merely helper objects or reference tools.

If you require a background image to visible in your render, either set it up a world shader, use a Spherical HDR as an environment map, images as planes for actual geometry, or render with a transparent background and overlay the result over your image through post production using the Blender compositor or any external image editor.

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  • $\begingroup$ Using method 1, how would I show an empty only when I'm viewing from orthographic top or side view? $\endgroup$ – Roel Sep 20 '18 at 14:49
  • $\begingroup$ It hasn't been implemented yet, since Blender 2.8 is not ready it is not possible at the moment. Answer updated. You could use image planes with backface culling $\endgroup$ – Duarte Farrajota Ramos Sep 20 '18 at 16:30
  • $\begingroup$ In nowadays builds it is possible, most of old background image possibilities have been brought to Empty images. see here: i.imgur.com/SeiXC9w.png $\endgroup$ – L0Lock Nov 30 '18 at 9:57
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Now Blender uses Empties to Add Images as Backgrounds

Go to the Orthographic View in which you want to add the background image(Top,Front, Side etc)

In the Object mode you can go Shift + A and Select Image

Adding Images as background[1]

Now select Background and it will open the file browser so you chose your Background Image from from Files.

Now switch to the next orthographic view (i.e Front , Back, Right etc) and repeat the process and this time select Image which is appropriate for for selected view.

These Background Images are only view-able in Orthographic Mode and could be scaled, moved and rotated according to your taste.

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Press Shift + A go down to Image.

You can also do it on the camera by selecting it and adding a background image, or adding image as plane (must turn it on first) or add node with image.

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If you go to any orthographic view then press Shift + A > Image and add a Background (not Reference) image to your viewport, that image sticks to that ortho view only, just like the old system.

You can make a collection to store all of them. Also remember that it is the Background not the Reference one you are looking for.

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You can just drag and drop it from the WINDOWS EXPLORER itself right? At least that's how I did it.

My only issue is i cannot change the OPACITY of the image unlike in 2.79. Any clues?

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protected by Community Feb 5 at 13:35

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