I am just trying to set up a dynamic circular array of objects. To keep it as dynamic as possible, I want to make my helpers empty z rotation driven by a driver. The Scripted Expression looks like this: 360/count while count is the count value set in the arrays modifier on my object.
The final value calculated in the driver is correct.(45 in case I have a count of 8). The actual value set in the rotation property is different. See the Screenshot below.
Am I missing something?