# Rotation Value ist not the same as given in the driver output

I am just trying to set up a dynamic circular array of objects. To keep it as dynamic as possible, I want to make my helpers empty z rotation driven by a driver. The Scripted Expression looks like this: 360/count while count is the count value set in the arrays modifier on my object.

The final value calculated in the driver is correct.(45 in case I have a count of 8). The actual value set in the rotation property is different. See the Screenshot below.

Am I missing something?

Your driver sets the rotation to 45 radians which is about 2578 degrees. The expression 2*pi/count should provide you with the desired angle.
• or radians(360 / count) – batFINGER Jun 10 '18 at 12:40