0
$\begingroup$

I'm new to blender and I tried to follow a tutorial on how to create a house. I unwrapped the and baked the textures in blender cycles, then assigned it onto a material in blender render. The texture just becomes all deformed.

.blend file

$\endgroup$
0
$\begingroup$

enter image description here

I believe what's happening here is that it is rendering the wrong UV layout. So just select the right one.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.