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I hope you can help me out. I have to create a 2D Animation with People and the fastest way would be, when I take some finished animation like some Motion Capture data and put them into the rig BUT the Motion Capture data is in a 3D World so what would be the best way to put the 3D movement into a 2D movement. Just to lock the x or y axes would not help I think.

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    $\begingroup$ What you see on your 3d view in blender is a 2D representation of 3D data. Needs some clarification on what point of view you use for converting 3d to 2d. $\endgroup$
    – batFINGER
    Jun 7, 2018 at 17:29
  • $\begingroup$ the modell is a vector graphic of a human and it can just move in 2 direction $\endgroup$
    – 3D bob
    Jun 7, 2018 at 17:51
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    $\begingroup$ Edit details into your question. Is there any perceivable difference between moving directly toward / away from the camera and scaling up / down, if there are no other objects for reference? Related? $\endgroup$
    – batFINGER
    Jun 7, 2018 at 18:12
  • $\begingroup$ Take a look at this: youtu.be/HjwC5HYA0QY using CrazyTalk animator 3 Or youtu.be/apQLz15HPLU Using IKinema $\endgroup$
    – Veronika
    Oct 19, 2018 at 19:02

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