I am building an asset for City Skylines. This will be a station building with curved end walls (like a Church Apse) and a slightly domed roof.

I have built the basic structure out of a cube and 2 half cylinders with a bit of manual editing to remove redundant faces.

However I am stuck as to how to turn the currently flat roof into a domed structure. I could I guess take a sphere and edit this down to the shape I want, but I wonder if there is a quicker way to turn a flat surface into a domed one.

There is an answer here, Creating a curved surface but sadly I do not know enough about blender in order to understand the procedure.


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.