I am new to blender. I was following a tutorial. When I applied "armature deform with automatic weights", the left hand of the cartoon works fine while moving the armature. But the right hand gets messed up.
I have added inversekinetics constraint to move the hand. The armature name is ik.hand.l for left hand. and ik.hand.r.001 for right hand.
The attached blender file is given for reference.