What render engine should I use to create low poly game assets with basic diffuse color for unity, blender render or cycles render?
I was trying to create a simple shape with two materials having basic diffuse color only, but the second material don't export with the color I set in the cycles render.
So, does the blender render is the standard way to create low poly game asset like this?
source: https://www.cgtrader.com/3d-models/plant/leaf/low-poly-forest-assets