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I'm trying to create a morph/blend as seen in the second image, but instead of beeing the same line from start to end I want them to be like the first image different lines A and B. The result has to be animatable so I can move a vertex of the line A or B and Blender updates the inbetween-lines during animation.

Is this possible?

Blend between lines

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  • $\begingroup$ Shapekeys sound like a useful tool here, but as far as I know there is no native way to achieve what you want without some script of some form $\endgroup$ Commented Jun 6, 2018 at 11:39

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You could use the Animation Nodes Addon.

Create the a shapekey, morphing from A (Basis) to B (Key 1).

The (in animation nodes) instance them with the Object instancer and vary the shapekey value in a loop. Remember to check Deep Copy, otherwise all mesh are going to have the same shapekey value.

enter image description here

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