Well I read the other topics similar to this but would like a fuller explanation on how to fix this problem if there is one. I have figured out how to load static Daz objects into Blender with the texture maps applied. Now that is good news. But when I change from Blender Render to Cycles some of my excitement is gone as the textures disappear and the object turns white. With the new Blender 7.9 is there an easy way to fix this. I really don't want to unwrap ever model I bring into Blender so I can re-texture it. How can I keep my materials from the Blender Render to Cycles?