My model shows dimensions of 1.35, 3.9, and 100000000000000000.000000. It looks perfectly fine in my viewport though. The z size is very similar to the other dimensions. I have applied all transformations in object mode. I am clueless what else to do. It is causing me to be unable to import into unreal. Any suggestion how to fix?
1 Answer
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welp, apparently I had a stray vertice a million miles in the sky. I was able to pinpoint it and delete it.
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$\begingroup$ Can you elaborate on how you located the stray? $\endgroup$ Commented Jun 3, 2018 at 5:27