I am going to begin work on a game and was curious to know if I had 6 meshes (limbs) on one armature(think armors and equippables)? like each has an animation and own texture but the material shared by all of the other meshes(limbs). Thanks.
1 Answer
It is possible to give a bunch of objects the same material. If each is unwrapped that may complicate things. I think this may be what you are looking for
I hope this is what you were looking for
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$\begingroup$ Hi Luke S. thats exactly wht i was looking for. i didnt reply because i was still doing research on other things. i still am and havent began on my models because i want to be sure of what i am doing. You said it would complicate things if i were to unwrap them right. I dont really get how to keep items unwrapped and give them their own texture while keeping the material the same. I tried to do that but i think it required me to make a new material if i wanted to apply a texture and edit it in the node editor. seems like its a one material per texture kind of thing. unless im missingsomething $\endgroup$– GoobyJun 12, 2018 at 23:15
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$\begingroup$ to give objects different textures but the same material you will have to change materials, yeah. $\endgroup$– Luke SJun 13, 2018 at 5:13
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$\begingroup$ i see. thats fine i guess. hopefully it is not too much for the game to handle. thank you $\endgroup$– GoobyJun 13, 2018 at 8:19