2
$\begingroup$

I've got two objects, each with their own distinct material, and what I'd like to do is a smooth blend between the two materials where the objects are intersecting. Is there a way to do this without connecting the two objects with a boolean? They each have their own rig/bones and I'd like to preserve those if possible, which is why I'm looking for a solution that doesn't merge them together.

$\endgroup$
3

0

You must log in to answer this question.