I made some meshes for a game I make in UE4 (two bended cubes that form a bended cross, and a ico sphere that has the cross on it). When I joined two cubes everything was displayed as I want it to be.
I then proceeded to copy that 3 times and put the crosses around the ico spehere, but when I now select all crosses and the ico sphere and join them with Ctrl + J the Ico sphere and the crosses bend to the top left corner of the screen.
Can someone tell me how to join objects without deforming them?
EDIT: I applied all the Simple Deform modifiers