Smoke+fire animation won't update with edits, stuck on old version. It was updating correctly earlier. Now, no matter what changes I make or what I select or delete or reload or delete everything the old animation still plays in the 3D viewport. It's not baked.
The simulation is setup with a particle system as the flow source for fire + smoke and a smoke domain.
Could it be the cache or an artefact left in the animation editor? I'm out of ideas because I have little experience with the physics stuff. It could be cache related but unsure how to test.