I am doing a test for mixing three materials using black-and-white image in nodes.
What I want basically is something like this -
It is a cube object. And on the white portion the material colour is yellow and in black portion the material color is red and in blue portion the material color is Green.
So what I did is I opened up GIMP and made two separate black-and-white image. Like these -
Map1
Map2
And then set-up the nodes this way -
But I am not getting the desired result. What is wrong with this? And how to fix it?
Do we mix various materials this way for complex meshes and material mixing patterns? What is the best way to achieve this?
I am adding the blend file for further clarification: