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i'm quite new to blender.

I'm making some animations and i would like to reproduce this effect

Not only for the tongue,any part of the body ( hand/foot/derrière/chest )

To resume ,a character pressing against invisible screen facing the camera with this " collission " effect for any part of the body touching that invisible screen.

(i have not found anything about rigged characters and collisions for animation )

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Why not just...make an invisible wall?

  • Add a plane object and position it appropriately.
  • Give it a transparent shader. (If you're using Cycles, you can use a Transparent BSDF with a white color.)
  • Add physics to make it affect other objects.

And that should be all it takes!

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  • $\begingroup$ Because as i said i have not found anything that work for rigged characters,specially about physics $\endgroup$ – Mai Sasaki May 27 '18 at 2:14
  • $\begingroup$ Hm. Does anyone know if softbody physics works on rigged objects? $\endgroup$ – SilverWolf May 27 '18 at 12:44

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