I'm having an unexpected problem while trying to create an object array.
I've followed a few video tutorials and I don't see what I'm missing.
What I'm trying to create is something that would resemble jet engine fan blades as viewed from the front.
So what I've done to do that is:
1) Create my object, scale and position it to where I want it.
2) Create the empty axis object
3) Select my primary object in edit mode.
4) Add the array modifier
5) Set with the following settings (Count 4, deselect relative offset, select object offset and set it to the empty axis object);
As you can see, it generates some sort of multiplication of the base object size along the x axis. Further, if I rotate them, they will distort while hey rotate. So what did I do wrong?