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I'm just learning how to create my own textures and materials so I can add tears and other emotions to my models face, only the tears are something I made separately and then added at the end. I tried weight painting, joining the meshes together, adding the tears to my Head vertex group with 1 weight, and parenting with automatic weights but still the tears will not move with the head or anything for that matter. Also I'm still super new to all of this.

The problem Adding the tears to the vertex group

Can someone tell me what I'm doing wrong?

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In your Armature modifier, the effect is limited to the vertex group named Armature (not sure why).

Either :

  • remove the vertex group restriction in the armature modifier
  • add your tears to the Armature vertex group (seems safer)
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  • $\begingroup$ Honestly I was excited to read this because I forgot about that vertex group. It's always something simple. I have to use video tutorials for everything and the only one that worked for this model was an armature with a deform mesh- only I didnt need the deform. I ended up deleting the armature vertex group and reweight painting for the head vertex group and it finally worked! Thank you so much. $\endgroup$ – Roasted Leech May 25 '18 at 0:19

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