How can I construct hyperbolic solids (hyperbolic cube, tetrahedron, etc.) in Blender?
Below is a picture of a hyperbolic cube:
Here is some more information on hyperbolic solids.
Just to be clear, I would ultimately like to construct a hyperbolic dodecahedron, but I want to learn how to use a general method.
EDIT: The solution does not have to be mathematically perfect, but it would be nice. I am trying to 3D print a gift for someone.