Hey I am trying to make a Volvo V70 from 2001 but I find it hard to make the supports for the roof. I have no idea about how I'm going to do it. I've tried it before but it got all twisty and weird.

enter image description here

What I need help with is that poorly marked part of the car.

Here's the download for the .blend file. https://drive.google.com/open?id=1rLPU7C6R5SLmdcSWtiSf0f1wvV_TTmtH

  • $\begingroup$ While I'm not quite sure what you realy want to do, the skin modifier may help. $\endgroup$
    – Allosteric
    Commented May 20, 2018 at 18:07

1 Answer 1


Edit mode, use circle-select C to highlight these corner vertices of the hood.


Turn on Proportional-editing with the little blue-dot icon at the bottom of your screen. E Extract, then use G Grab, R Rotate, and S Scale down a little.

Use X Y and Z constraints where needed.

Repeat this a few times to extend your vertices in the right direction, and get the level of detail you're going for. The more times you extrude, the more control-points you'll end up with.

It may be easier to bring down a secondary view-screen by dragging down on the \\ diagonal-slashes in the corner of your viewport. Set one to front-view, and the other to side, with your numpad.

I'd also recommend naming your objects in the heirarchy-tree, so it's easier to tell what items are what.



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