0
$\begingroup$

Hey I am trying to make a Volvo V70 from 2001 but I find it hard to make the supports for the roof. I have no idea about how I'm going to do it. I've tried it before but it got all twisty and weird.

enter image description here

What I need help with is that poorly marked part of the car.

Here's the download for the .blend file. https://drive.google.com/open?id=1rLPU7C6R5SLmdcSWtiSf0f1wvV_TTmtH

$\endgroup$
  • $\begingroup$ While I'm not quite sure what you realy want to do, the skin modifier may help. $\endgroup$ – Allosteric May 20 '18 at 18:07
1
$\begingroup$

Edit mode, use circle-select C to highlight these corner vertices of the hood.

hood

Turn on Proportional-editing with the little blue-dot icon at the bottom of your screen. E Extract, then use G Grab, R Rotate, and S Scale down a little.

Use X Y and Z constraints where needed.

Repeat this a few times to extend your vertices in the right direction, and get the level of detail you're going for. The more times you extrude, the more control-points you'll end up with.

It may be easier to bring down a secondary view-screen by dragging down on the \\ diagonal-slashes in the corner of your viewport. Set one to front-view, and the other to side, with your numpad.

I'd also recommend naming your objects in the heirarchy-tree, so it's easier to tell what items are what.

extract

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.