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I want to make a ground and add a grass texture to every single face(I already subdivided it). If i apply the texture it goes over the whole plain but I want the texture for every face

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1 Answer 1

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Either uv map individual parts to tiles within your texture or create several materials, select your faces and then click the "assign" button under the objects material list.

Uv mapping :

enter image description here

or

Assign :

enter image description here

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  • $\begingroup$ sorry, understood now $\endgroup$
    – Jet
    May 19, 2018 at 7:46
  • $\begingroup$ You shouldn't use destructive operations if you haven't even started doing proper uv mapping/assigning. You have to select your faces or else try uv project modifier . Alternatively you could do a top down uv projection and look into splatmaps instead. $\endgroup$
    – Sidar
    May 19, 2018 at 7:49

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