I have a cube scene for the sake of example, but in my production, I use textures for the facial expressions of my character. The problem is, I don't know of an efficient way to animate the changing of a texture.

example scene

Blender insists that I cannot keyframe the changing of an image.

"name" property cannot be animated

Previously I have been naming all my files sequentially and animating the sequence, but that is severely impractical. Is there a better way to animate the changing of textures in cycles?



Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.