I created a map that shows segments of it turning into a single bright color you can see here:
I created this by separating each color section into it's own object and then animating a color on top of the map texture. Is there a way to do this where I can animate the colors spreading across the surface and blend with each other instead of simply raising the opacity? Or a way where I can just keep the one object?
BTW this is a 360 video for a VR project I'm working on, hence the equirectangular perspective.
Here's an example of what I am looking for.
I was hoping to use the Texture Paint brush but I can't seem to animate it.