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How can an Image-Empty be done with Python?

And how to set an image file on it? Object.data is None for empties, and there is no .image property on the object level either.

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An Empty is created like a regular Object, but with None for its data:

empty = bpy.data.objects.new("My Empty", None)

It can be linked to the current Scene like any other object:

scene = bpy.context.scene
scene.objects.link(empty)
scene.update()

The origin is set using the standard .location property (you may also use .matrix_world.translation):

empty.location = (1, 2, 3)

To make this Empty an Image-Empty, change its .empty_draw_type property to IMAGE:

empty.empty_draw_type = 'IMAGE'

An Image datablock is then assigned to the Object's .data attribute!

img = bpy.data.images.load("path/to/image.png")
empty.data = img

Other properties available for Image-Empties are (UI / Python):

  • Transparency / Object.color[3]
  • Image Offset / Object.empty_image_offset
  • Image Size / Object.empty_draw_size

BTW: You can change the RGB colors (.color[0:3]) of the object to tint the Image, which is not possible via the interface!

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