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I really like the oldschool PS1 / 3d pixel style on these animations: https://www.artstation.com/andmish

I've been trying to figure out for a few days now how to do this rendering style, but no luck yet. Any tips on how to do this? Thanks in advance!

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It's several things, color sets, modelisation styles, ... But on the technical side, it's basically about low resolution rendering.

Assuming you're using Blender Cycles :
First, you have to make sure that you use only low res textures on your model, with their pixel filtering set to "closest" (otherwise the default behavior is to "hide" the pixels by blur) :

enter image description here

Then, you shall render with low resolution, and make sure your render pixel filtering (which serves as a kind of anti-aliasing in raytracer renderers like cycles) is set to the lowest value in the render options :

enter image description here

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  • $\begingroup$ Perfect! I got it working now, thank you so much! $\endgroup$
    – Kevin
    Commented May 17, 2018 at 10:23

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