As you can see, there's a galaxy shaped array of spheres forming something similar to a camera's diaphragm. I would like to know which is the fastest way to create mesh for that shape, being able to animate it as a close-open diaphragm.
I was thinking about creating the "galaxy", ring by ring, creating a single sphere and then using array modifier, set to "fit curve" and then linked to a ring curve. Is that the way? I need to animate the spheres in a way that the ones closer to center gather at it, while the outer ones keep in position. The intermediate ones move the most as they are closer to center. That movement must be spiralled, as keeping the "galaxy" idea.