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I`ve got this problem when I want import an FBX. Object in Blender. Did some one know how to fix it?

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  • $\begingroup$ See if there is a nother fbx importer addon. Otherwise use a different tool to export the FBX first and then import it to blender $\endgroup$
    – Sidar
    May 14, 2018 at 12:45
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    $\begingroup$ Um... Can I mark this as a duplicate of this question? stackoverflow.com/questions/28801529/… xD $\endgroup$
    – aytimothy
    May 15, 2018 at 0:28
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    $\begingroup$ Possible duplicate of .fbx export why there are no materials or textures? $\endgroup$
    – Mzidare
    May 20, 2018 at 13:56
  • $\begingroup$ If you are using windows, Paint 3d also reads it. $\endgroup$
    – saunam
    Nov 19, 2019 at 8:28

3 Answers 3

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As already answered (and promptly marked as off-topic) on StackOverflow...

Try the Autodesk FBX Converter. Unfortunately it is no longer maintained, but it can converts many file formats, up to FBX 2013 format.

Alternatively, if you know a bit of C++ you can write a simple command-line file converter using the FBX SDK.

You can convert older formats to a compatible format using this utility and then import it into Blender.

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  • $\begingroup$ Autodesk FBX Converter also works for Ubuntu using wine. $\endgroup$
    – Xwtek
    May 2, 2021 at 17:05
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On Windows 10 you can use Paint 3D

Workaround for 7000 FBX:

  1. Open FBX 7000 in Mirosoft Paint 3D (Open with...)
  2. Select all and save it as a new FBX
  3. Open Blender and import the new FBX
  4. Save then as OBJ
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Simple solution: just open the FBX file in a 3D viewer (there should be one in Windows by default), then just save it as glTF and then you should be able to import that file into Blender.

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