I`ve got this problem when I want import an FBX. Object in Blender. Did some one know how to fix it?

  • $\begingroup$ See if there is a nother fbx importer addon. Otherwise use a different tool to export the FBX first and then import it to blender $\endgroup$
    – Sidar
    May 14, 2018 at 12:45
  • 2
    $\begingroup$ Um... Can I mark this as a duplicate of this question? stackoverflow.com/questions/28801529/… xD $\endgroup$
    – aytimothy
    May 15, 2018 at 0:28
  • 1
    $\begingroup$ Possible duplicate of .fbx export why there are no materials or textures? $\endgroup$
    – Mzidare
    May 20, 2018 at 13:56
  • $\begingroup$ If you are using windows, Paint 3d also reads it. $\endgroup$
    – saunam
    Nov 19, 2019 at 8:28

3 Answers 3


As already answered (and promptly marked as off-topic) on StackOverflow...

Try the Autodesk FBX Converter. Unfortunately it is no longer maintained, but it can converts many file formats, up to FBX 2013 format.

Alternatively, if you know a bit of C++ you can write a simple command-line file converter using the FBX SDK.

You can convert older formats to a compatible format using this utility and then import it into Blender.

  • $\begingroup$ Autodesk FBX Converter also works for Ubuntu using wine. $\endgroup$
    – Xwtek
    May 2, 2021 at 17:05

On Windows 10 you can use Paint 3D

Workaround for 7000 FBX:

  1. Open FBX 7000 in Mirosoft Paint 3D (Open with...)
  2. Select all and save it as a new FBX
  3. Open Blender and import the new FBX
  4. Save then as OBJ

Simple solution: just open the FBX file in a 3D viewer (there should be one in Windows by default), then just save it as glTF and then you should be able to import that file into Blender.


You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .