I'm trying to make a cloth fall on an object (imagine a hook but on its side), and whenever the cloth tries to bend around it there are weird blocks that come up. The object has a decimate modifier (collapse) on it and the cloth has been subdivided multiple times and has smooth shading and has a subsurf mod on it. This weird blockyness of the cloth is causing it to tear as well so idk what to do.
How to prevent this??