I'm modeling a bridge and because the scene is going pretty far in the distance I decided to use the adaptive subdivision function.
I have an object that has an array modifier that repeat it self 100 times, the object has 32 verts what normally does not give me any problem to render.
Now if I render my scene its taking 15 minutes to even start rendering and blender is working on
Building BVH <Object> and when its doing this my memory peaks at 12GB what is absurd for this scene.
What did I try:
disabling my HDRI and use a simple light setup.
removing verts up to where I had 4 verts left.
removing the material.
I have the feeling that I'm missing something.
Image of my modifier setup included