9
$\begingroup$

I put together an armature for a four legged creature, but I had to make each leg armature separate. I now want to combine them into one armature. Is there an easy way to do this?

$\endgroup$
1
  • $\begingroup$ Do you want to keep the four legs for deformation of the mesh and have another one to control the movement? I guess you don't want to let the legs move synchronously (This wouldn't look like walking). Could you explain a bit more how it should move. $\endgroup$
    – stacker
    May 28, 2014 at 11:41

2 Answers 2

7
$\begingroup$
  1. Select all the leg armatures, in Object mode.
  2. Go to the Object menu, >> Join (or Ctrl + J).

That said, I hope you didn't weight paint anything yet, because if so, you may have to rename some of your bones' VGs.

$\endgroup$
3
  • 1
    $\begingroup$ This technique combines the formerly separate armature objects into a single armature object consisting of four discrete sets of bones. If your intent is to combine them into a single set of connected bones, you'll have to make the connections manually after you follow the procedure Mike described. $\endgroup$
    – brasshat
    Jul 24, 2015 at 18:20
  • $\begingroup$ Thanks @Mike Belanger. As usual the solution is super simple, hehe. You really saved my life :). Upvoteded. $\endgroup$
    – Paul Gonet
    Nov 26, 2015 at 23:01
  • $\begingroup$ How do you make the connections manually? I don't see an option in the "Bone" context -> "Relations" -> "Parent" to set the parent to a bone of another armature. $\endgroup$ Jan 13, 2020 at 22:11
1
$\begingroup$

You can combine the bones into a single armature using the method Mike outlined. But while the four leg armatures are all part of the same armature, they are not physically connected. To connect them together into a single entity, you will have to construct the desired connecting bones yourself.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.