In 3dsMax I can edit the triangulation for every Ngon separately. After I leave the "Edit Tri."-setting I can keep working with the Ngon. Is there a way to do the same in Blender?

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  • $\begingroup$ Nope, but apart from selecting one face vs multiple faces, what other benefits do you seek?` $\endgroup$
    – Leander
    May 2, 2018 at 13:11
  • $\begingroup$ A clean looking mesh in planar areas. $\endgroup$
    – user34324
    May 2, 2018 at 14:13


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