I have created a roulette wheel trying to get the physics engine to work with it and I have a rigid body for all and they collide when in the rendered 3D view but rendering the image or animation it does not show up. Ill take some screenshots for a better understanding.
Here is the sold view and it is showing up in the scene. Now I switch to rendered view and all the textures with the sphere still in the scene and works when the animation is played. Then rendering the image the sphere disappears and I assume it had to with the physics or something but not totally sure and has screwed up my animation. Any help is greatly appreciated.