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I have a plane I'm using for shading, It works but I still see it and can select it, I'm gonna need to select the items in a set and I can't click through it. It's not a huge deal as I can obviously just turn my view but I fear it may cause problems in the future. Is there any way to make it invisible and so I can't select it?

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Restrict viewport selection

Go to the outliner and press the cursor symbol. The object can't be selected in the 3d viewport anymore, only in the outliner.

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Restrict visibility

In the object properties area under Display, coose Wire as the Maximum Draw Type.

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OR

Make the object invisible by pressing the eye icon. This is the same operation as selecting in the 3d view and pressing H to hide it.

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Obviously, it will be made visible again, when ⎇ AltH is pressed to unhide other objects. And since it is unselectable, we can't even hide it again. An option would be to set a key by pressing I while hovering over the disabled eye icon, or setting a driver by right clicking on the eye icon and selecting Add Driver > Manually (Create later).

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the keyed property turns yellow, the driven property turns lilac

Unhiding everything with ⎇ AltH will still unhide the object, but it will disappear again on frameupdate (/ framechange).

Store it in another layer

Select the object and press M, then choose another layer, which you don't use. A drawback of this method is, that we have to enable the layer again, before rendering the scene. Objects in disabled layers don't get included in the render.

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