So I wanna test the eevee render with the latest 2.8 version for mac, and when I tried to animate the objects it doesn't move according to the keyframes. Is that a bug that is yet to be fixed, or it's just because I did something wrong?
closed as off-topic by Duarte Farrajota Ramos♦, Ray Mairlot, Scott Milner, cegaton, X-27 the fluffy unicorn May 3 '18 at 13:17
- This question does not appear to be about Blender within the scope defined in the help center.
I found that myself today. I went back to an older version of 2.8 to let me render some animation using Eevee (I had a build from the start of April I think). Cycles took 10 hours to render the frames. Eevee took 16 minutes.