what I need to do is so simple, it seems, I can't find anyone who has made a tutorial on it, and as such, I am quite stuck, as I'm new to blender.
What I need to do is rotate my camera 360 degrees on the spot about the X-axis as an animation (not just rotate it and move it about in 3D view, I know how to do that :P). The goal of this is that my camera is in a circular room-like environment, and I want an animation of the camera getting a complete look at every bit of the wall, not sure if that's relevant.
First time posting, any help is very much appreciated :-).