3
$\begingroup$

This seems an obviously desirable option for proportional editing: to be able to transform only selected elements, using, say, the active element as the center of falloff. Is there a Blender way to achieve this reasonably quickly?

I know it can be done by hiding the elements you wish to remain untransformed, but often you want to see them during the transformation.

$\endgroup$
2
  • 2
    $\begingroup$ nope. proportional editing works by affecting the surrounding unselected vertices. $\endgroup$ – David Apr 30 '18 at 13:34
  • 1
    $\begingroup$ I wonder whether there are any major obstructions to scripting this, apart from my lack of expertise. I imagine you could use vertex weights? $\endgroup$ – Robin Betts Apr 30 '18 at 17:07
6
$\begingroup$

One workaround is to select the vertices that you want to leave unaffected and press H to hide them. Proportional editing will only have effect on the visible geometry.

$\endgroup$
1
  • $\begingroup$ Thanks, as I mentioned in the OP, that does seem to be the Blender way, at the moment, but I really would like to see the unaffected geometry while I'm shoveling stuff around. $\endgroup$ – Robin Betts Apr 30 '18 at 17:07
2
$\begingroup$

In Object Mode, simply lock the transforms of the objects you don't want to be affected : in the Properties pannel (T), clic the locks next to the Location/Rotation/Scale properties.

In Edit mode, I don't think it's possible.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.