4
$\begingroup$

I want to know how to get the dupli object to flip? Examlpe: I have bolts distributed on one side of the default cube. How can I get the "bolts" to point out on the other side of the cube.
I have a mesh that I'm using for the duplication (have tried with dupli faces, and verts). I have the "bolts" placed on one side of the cube no problem, but no mater how I try to rotate the faces of the duplication mesh the bolts still face the same way. I have tried adding a mirror modifier on the duplication mesh, copying and rotating the faces but to no avail.

$\endgroup$
1
$\begingroup$

With duplication set to verts, the objects are oriented the same as the original.

enter image description here

When duplication is set to faces, the objects are oriented by the face normals.

enter image description here

You can change the normals direction of selected faces by choosing Flip Normals under Mesh->Normals, or use the shortcuts CtrlN and ShiftCtrlN to set them to face out or in.

enter image description here

You can also turn on the display of the normals in edit mode under Mesh Display in the properties sidebar N.

enter image description here

To have the bolts displayed at the corner of the cube but still control the direction create another mesh to do the duplication with small faces in place that isn't rendered.

enter image description here

$\endgroup$
2
$\begingroup$

If you scale an object by negative 1, it will reverse it on all axes. Then you can just rotate it by 180 degrees on a single axis, and you will have essentially created an exact mirror image of an object without the hassle of a mirror modifier.

Hope this helps!

$\endgroup$
1
$\begingroup$

To let the bolts appear on each side you could you would need to setup the geometry for your child object like:

enter image description here

Let the bolts be duplicated from a smaller object so that the dups have an offset to corners of the actual object.

enter image description here

The result looks like:

enter image description here

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.