I ma making a grenade like this one in the image:
And I have the main bumpy part here:
so I want to spin them to make that shape, but nothing seems to work. Any ideas? Thanks.
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Sign up to join this communityI ma making a grenade like this one in the image:
And I have the main bumpy part here:
so I want to spin them to make that shape, but nothing seems to work. Any ideas? Thanks.
As Sandro suggested: the objects scaling (marked in the image) causes the - in this case (as Kheetor mentioned) - undesired outcome.
Your object is scaled to about 45% of it's original size, so every iteration of the array is scaled to a 45% again, getting smaller and smaller every time.
Select the object and press 'ctrl+a', then select 'Scale'.
Next Step: Your object and the "rotation object" need the same origin. Go into edit-mode and move all geometry to the edge of the circle:
Then just rotate your circle around the Z-axis:
tried it with your file and got it to work:
First I deleted circle and ring. You don't need them. Your problem was, that you did'nt apply scale/rotation/location. If I had to bet on I would say scale was your problem. Thats why your array objects got bigger and bigger. Apply those, use an empty in your array modifier as object offset, and rotate it around it's z axis.
If you have further questions or need a more detailed description feel free to ask ;)
This is not a direct answer to the question, but...
You can start from a sphere to do that directly: