I am trying to get my textures and materials to show up in the 3d viewport while playing the animation of my scene. The textures and materials are showing in my 3d viewport. However, when i play the animation the objects do not move until i stop the animation.
Right now i have my
method to display objects in the 3d view set to
rendered. If i have it set to anything else, the textures and materials go away and i only see the blank objects, but they will move with the animation.
How can i get the objects to properly animate in the 3d viewport with textures and materials applied?
alt+A to run the animation. The animation plays, but none of my objects move like they are supposed to. Then i press
alt+A and the objects jump to the location they are supposed to be at the frame where the animation stopped. I want the animations to move like they are supposed to while the animation is playing. I can stop through the animation using the timeline by pressing
left or right arrow and the objects move. But i want this to work while playing the animation.